![]() ![]() Armor Class 18 (natural armor) Armor Class (suggested) 20 (front), 16 (central eye. Human heritage: May take a +1 to 3 separate ability scores at character creation (beholders have no major stat buffs, so went with human)Īberration-blooded: Counts as both humanoid and aberration for the purposes of spells, effects, items, and class abilities. BEHOLDER 5e stats The eye of the Beholder. The antimagic cone lasts for 1 round per point of Constitution modifier.Īdvantage on Perception checks involving sight, and on saves against effects that cause a Blinding effetc. Beholder / Large aberration, lawful evil Armor Class 18 (natural armor) / Hit Points 180 (19d10 + 76) Speed 0 ft., fly 20 ft. Named-level adventurer, Scout specialist but really able to take on just about anything.Īntimagic eye: 1x/short rest, can project an antimagic cone from her central eye (as the beholder feature), with a length equal to Proficiency Bonus x 5' (starting at 10 and ending up at 30'). Command Beholder (Sp): An overseer can use dominate monster at will as a spell-like ability (caster level 14th), but only against beholders and beholderkin (except for hive mothers and other overseers).A beholder can resist this effect with a DC 23 Will saving throw. Humanoid, single central eye that's antimagic or something special, and four stalked eyes that each can look in independent directions. I am reminded of Gazi the Omniscient from the Wandering Inn. Monsters by Name Monsters by Type A monsters statistics, sometimes referred to as its stat block, provide the essential information that you need to run. Create custom stat blocks for monsters and save them for use in your campaigns.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |